Struct zebra_network::Config
source · [−]pub struct Config {
pub listen_addr: SocketAddr,
pub network: Network,
pub initial_mainnet_peers: IndexSet<String>,
pub initial_testnet_peers: IndexSet<String>,
pub peerset_initial_target_size: usize,
pub crawl_new_peer_interval: Duration,
}
Expand description
Configuration for networking code.
Fields
listen_addr: SocketAddr
The address on which this node should listen for connections.
Can be address:port
or just address
. If there is no configured
port, Zebra will use the default port for the configured network
.
address
can be an IP address or a DNS name. DNS names are
only resolved once, when Zebra starts up.
If a specific listener address is configured, Zebra will advertise it to other nodes. But by default, Zebra uses an unspecified address (“0.0.0.0” or “[::]”), which is not advertised to other nodes.
Zebra does not currently support:
- Advertising a different external IP address #1890, or
- Auto-discovering its own external IP address #1893.
However, other Zebra instances compensate for unspecified or incorrect listener addresses by adding the external IP addresses of peers to their address books.
network: Network
The network to connect to.
initial_mainnet_peers: IndexSet<String>
A list of initial peers for the peerset when operating on mainnet.
initial_testnet_peers: IndexSet<String>
A list of initial peers for the peerset when operating on testnet.
peerset_initial_target_size: usize
The initial target size for the peer set.
Also used to limit the number of inbound and outbound connections made by Zebra.
If you have a slow network connection, and Zebra is having trouble syncing, try reducing the peer set size. You can also reduce the peer set size to reduce Zebra’s bandwidth usage.
crawl_new_peer_interval: Duration
How frequently we attempt to crawl the network to discover new peer addresses.
Zebra asks its connected peers for more peer addresses:
- regularly, every time
crawl_new_peer_interval
elapses, and - if the peer set is busy, and there aren’t any peer addresses for the next connection attempt.
Implementations
sourceimpl Config
impl Config
sourcepub fn peerset_outbound_connection_limit(&self) -> usize
pub fn peerset_outbound_connection_limit(&self) -> usize
The maximum number of outbound connections that Zebra will open at the same time. When this limit is reached, Zebra stops opening outbound connections.
Security
See the note at INBOUND_PEER_LIMIT_MULTIPLIER
.
Performance
Zebra’s peer set should be limited to a reasonable size, to avoid queueing too many in-flight block downloads. A large queue of in-flight block downloads can choke a constrained local network connection.
We assume that Zebra nodes have at least 10 Mbps bandwidth. Therefore, a maximum-sized block can take up to 2 seconds to download. So the initial outbound peer set adds up to 100 seconds worth of blocks to the queue. If Zebra has reached its outbound peer limit, that adds an extra 200 seconds of queued blocks.
But the peer set for slow nodes is typically much smaller, due to the handshake RTT timeout. And Zebra responds to inbound request overloads by dropping peer connections.
sourcepub fn peerset_inbound_connection_limit(&self) -> usize
pub fn peerset_inbound_connection_limit(&self) -> usize
The maximum number of inbound connections that Zebra will accept at the same time. When this limit is reached, Zebra drops new inbound connections, without handshaking on them.
Security
See the note at INBOUND_PEER_LIMIT_MULTIPLIER
.
sourcepub fn peerset_total_connection_limit(&self) -> usize
pub fn peerset_total_connection_limit(&self) -> usize
The maximum number of inbound and outbound connections that Zebra will have at the same time.
sourcepub fn initial_peer_hostnames(&self) -> &IndexSet<String>
pub fn initial_peer_hostnames(&self) -> &IndexSet<String>
Returns the initial seed peer hostnames for the configured network.
sourcepub async fn initial_peers(&self) -> HashSet<SocketAddr>
pub async fn initial_peers(&self) -> HashSet<SocketAddr>
Resolve initial seed peer IP addresses, based on the configured network.
Trait Implementations
sourceimpl<'de> Deserialize<'de> for Config
impl<'de> Deserialize<'de> for Config
sourcefn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for Config
impl Send for Config
impl Sync for Config
impl Unpin for Config
impl UnwindSafe for Config
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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Set the background color generically. Read more
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Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
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Change the background color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
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Change the background color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
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Change the foreground color to green
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Change the background color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
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Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
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Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
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Change the background color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
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Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
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Change the background color to white
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
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fn tap_ref_dbg<R>(self, func: impl for<'_> FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
fn tap_ref_dbg<R>(self, func: impl for<'_> FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
Calls .tap_ref()
only in debug builds, and is erased in release
builds. Read more
fn tap_ref_mut_dbg<R>(self, func: impl for<'_> FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
fn tap_ref_mut_dbg<R>(self, func: impl for<'_> FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
Calls .tap_ref_mut()
only in debug builds, and is erased in release
builds. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more